<div dir="ltr">Hi Malte,<div><br></div><div>I've needed something similar in the past but did not find a solution:</div><div><br></div><div><a href="http://onelab.info/pipermail/getdp/2015/001837.html">http://onelab.info/pipermail/getdp/2015/001837.html</a><br></div><div><br></div><div>If you figure it out please let me know! My solution was to solve in Matlab :-(</div><div><br></div><div>Best regards,</div><div><br></div><div>Jasper</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Sun, Apr 24, 2016 at 8:26 PM, Malte Hinrichs <span dir="ltr"><<a href="mailto:malte@miniatursysteme.de" target="_blank">malte@miniatursysteme.de</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hello,<br>
<br>
I would like express a boundary condition that restricts the movement u to a certain direction not identical to the direction of the x- or y-axis. Therefore setting DeplacementX or DeplacementY to zero with a Constraint does not work.<br>
<br>
For example for a 45° angle I would have to do something like:<br>
<br>
DeplacementX = DeplacementY<br>
<br>
for the corresponding knots.<br>
<br>
Is there a way to do such a thing? The Usual Constraint mechanism does not seem to be applicable in this case.<br>
<br>
Cheers,<br>
<br>
Malte<br>
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