[Gmsh] Using gmsh as library by C++, received warning message "Staring subloop x in Line Loop 1 (are you sure about this?)
Guowei He
rteycisy at gmail.com
Thu May 10 15:58:39 CEST 2012
Dear gmsh users and ,
When the following C++ code is executed to generate a simple rectangle with
a circular hole in it, based on the sample given by
Takuya OSHIMA, Ph.D. in http://www.geuz.org/pipermail/gmsh/2011/006803.html
, warning message "Staring subloop x in Line Loop 1 (are you sure about
this?) is prompted during the command "gmsh test.geo", though the geo graph
looks fine, the test.geo generated contains some thing like Line Loop(1) =
{1, 2, 3, 4, -6, -5}; where 1 2 3 4 are external boundaries and 5 6 are
edges of the circle. However a nicer approach in gmsh scripting is do
something like
// exterior boundary
ll1 = newll; Line Loop(ll1) = { l01, l02, l03, l04 };
// interstitial domain
s1 = news; Plane Surface(s1) = { ll1, beadSurfLoops[] };
Is there some corresponding "Loops" object in gmsh library or we only use
something like "typedef std::vector<GEdge *> Lineloop;
typedef std::vector<Lineloop> Loops;"?
Many thanks!
///////////////////////////////////////////////////////////////////
test.geo
////////////////////////////////////////////////////////////////////////////////
cl1 = 0.08;
Point(1) = {9.9, 8, 0, cl1};
Point(2) = {-9.9, 8, 0, cl1};
Point(3) = {-9.9, -8, 0, cl1};
Point(4) = {9.9, -8, 0, cl1};
Point(5) = {5, 5, 0, cl1};
Point(6) = {5, 7.5, 0, cl1};
Point(7) = {5, 2.5, 0, cl1};
Line(1) = {1, 2};
Line(2) = {2, 3};
Line(3) = {3, 4};
Line(4) = {4, 1};
Circle(5) = {6, 5, 7};
Circle(6) = {7, 5, 6};
Line Loop(1) = {1, 2, 3, 4, -6, -5};
Plane Surface(1) = {1};
Line Loop(2) = {5, 6};
Plane Surface(2) = {2};
Physical Line("inlet") = {1};
Physical Line("outlet") = {3};
Physical Line("wall") = {2, 4};
Physical Surface("interstitial") = {1};
Physical Surface("beadface") = {2};
////////////////////////////////////////////////////////// rec.cpp
//////////////////////////////////////////////////////////////////////////////////
// A simple Gmsh API demonstration program.
#include "Gmsh.h"
#include "GModel.h"
#include "MElement.h"
#include "MVertex.h"
#include <iostream>
typedef std::vector<GEdge *> Lineloop;
typedef std::vector<Lineloop> Loops;
void *addBead(GModel *m, Loops &l, double const &cx, double const &cy,
double const &radius, double const &lc_bead) {
Lineloop b;
GVertex *gvc1c = m->addVertex(cx, cy, 0, lc_bead);
GVertex *gvc1s = m->addVertex(cx, cy - radius, 0, lc_bead);
GVertex *gvc1e = m->addVertex(cx, cy + radius, 0, lc_bead);
GEdge *gec11 = m->addCircleArcCenter(gvc1s, gvc1c, gvc1e);
GEdge *gec12 = m->addCircleArcCenter(gvc1e, gvc1c, gvc1s);
b.push_back(gec11);
b.push_back(gec12);
l.push_back(b);
}
int main(int argc, char **argv)
{
// Initialization.
GmshInitialize(argc, argv);
// Options may be set this way.
// Output information messages generated by the Gmsh library.
GmshSetOption("General", "Terminal", 1.);
// Be verbose (output debug messages).
GmshSetOption("General", "Verbosity", 99.);
// Create GModel (the Gmsh library core) instance.
GModel *m = new GModel;
// Choices are "Gmsh" and "OCC" if the Gmsh library is compiled with
// OpenCASCADE. Usually you want to use the "Gmsh" factory.
m->setFactory("Gmsh");
// Add vertices. Equivalent .geo directives are
// cl1 = 0.1;
// Point(1) = {-1, -1, 0, cl1};
// Point(2) = {1, -1, 0, cl1};
// Point(3) = {1, 1, 0, cl1};
// Point(4) = {-1, 1, 0, cl1};
// Point(5) = {0, 0, 0, cl1};
const double lc_wall = 0.08, lc_bead = 0.08;
// generating walls
const double xmin = 10, xmax = -10, ymin = 10, ymax = -10, dx = 0.1, dy =
2;
// corner points of rect domain
GVertex *gv1 = m->addVertex(xmin - dx, ymin - dy, 0, lc_wall);
GVertex *gv2 = m->addVertex(xmax + dx, ymin - dy, 0, lc_wall);
GVertex *gv3 = m->addVertex(xmax + dx, ymax + dy, 0, lc_wall);
GVertex *gv4 = m->addVertex(xmin - dx, ymax + dy, 0, lc_wall);
// lines around the rect domain
GEdge *ge1 = m->addLine(gv1, gv2);
GEdge *ge2 = m->addLine(gv2, gv3);
GEdge *ge3 = m->addLine(gv3, gv4);
GEdge *ge4 = m->addLine(gv4, gv1);
// // draw circle
Loops ls;
// exterior boundary
Lineloop tmp;
tmp.push_back(ge1);
tmp.push_back(ge2);
tmp.push_back(ge3);
tmp.push_back(ge4);
ls.push_back(tmp);
// call the bead func
int nBeads = 1;
double radius = ymax / nBeads / 4;
double cx = xmin / 2, cy = ymin / 2;
for (int i = 0; i < nBeads; i++) {
addBead(m, ls, cx, cy, radius, lc_bead);
cx += 3 * radius;
}
// interstitial domain
GFace *gf1 = m->addPlanarFace(ls);
// create faces of beads
Loops::iterator it = ls.begin();
it++;
std::vector<GRegion *> fbeads;
Loops lst;
int pn_beadface = m->setPhysicalName(nf_bead, dim_face);
for (;it != ls.end(); it++) {
lst.push_back(*it);
GFace *gft = m->addPlanarFace(lst);
gft->addPhysicalEntity(pn_beadface);
lst.pop_back();
}
// The geometry constructed by the operations above may be saved this way.
m->writeGEO("test.geo");
// Create surface (2-D) mesh. Pass 3 to mesh() if creating a volume
// (3-D) mesh.
m->mesh(2);
// // The created mesh may be saved this way.
m->writeMSH("test.msh");
// Finalization.
delete m;
GmshFinalize();
}
--
Kind regards,
Guowei He
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