[Gmsh] gmsh 2.8.4 compilation errors under Visual Studio 10
Subhasis Sarkar
ssarkar at tda-i.com
Sat May 24 04:21:59 CEST 2014
Hi,
I followed the instructions to create the Visual Studio10 solution file
using cmake. I was able to create the solution file but received a number of
errors while compiling as shown here
2>------ Build started: Project: gmsh, Configuration: RelWithDebInfo Win32
------
2> meshGFaceBDS.cpp
2>..\Mesh\meshGFaceBDS.cpp(774): error C2440: 'initializing' : cannot
convert from 'std::_Tree_iterator<_Mytree>' to
'std::_Tree_iterator<_Mytree>'
2> with
2> [
2> _Mytree=std::_Tree_val<std::_Tmap_traits<BDS_Point *,MVertex
*,PointLessThan,std::allocator<std::pair<BDS_Point *const ,MVertex
*>>,false>>
2> ]
2> and
2> [
2> _Mytree=std::_Tree_val<std::_Tmap_traits<BDS_Point *,MVertex
*,std::less<BDS_Point *>,std::allocator<std::pair<BDS_Point *const ,MVertex
*>>,false>>
2> ]
2> No constructor could take the source type, or constructor
overload resolution was ambiguous
and more ......
The problem was fixed by making the following changes.
In Mesh\meshGFaceBDS.cpp(lines 775-776), replace
std::map<BDS_Point*, MVertex*>::iterator itp1 = recoverMap->find(e->p1);
std::map<BDS_Point*, MVertex*>::iterator itp2 = recoverMap->find(e->p2);
by
std::map<BDS_Point*, MVertex*, PointLessThan>::iterator itp1 =
recoverMap->find(e->p1);
std::map<BDS_Point*, MVertex*, PointLessThan>::iterator itp2 =
recoverMap->find(e->p2);
and in
Mesh\meshGRegion.cpp(line 849), replace
std::set<MEdge>::iterator ite = edges.begin();
by
std::set<MEdge, Less_Edge>::iterator ite = edges.begin();
Thanks,
Subhasis
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