[Gmsh] gmsh Digest, Vol 181, Issue 20
Sathyanarayan Rao
sathyanarayan.rao at uclouvain.be
Fri Feb 9 18:49:26 CET 2018
Hello Ruth Vazquez ,
Thank you very much. If I use the same procedure (boolean fragments) to enclose a concentric cylinders within
a cube, it results in 2D meshes. Can you please let me know what I am doing wrong here ?
SetFactory("OpenCASCADE");
Mesh.Algorithm3D = 4; // 3D mesh algorithm (1=Delaunay, 4=Frontal, 5=Frontal Delaunay, 6=Frontal Hex, 7=MMG3D, 9=R-tree)
R = 0.01;
R1 = 0.05;
w = R;
Box(1) = {-R1,-R1,-R1, 2*R1,2*R1,2*R1};
Cylinder(2) = {0, 0, -0.9*R1, 0, 0, 1.6*R1, 0.2*R, 2*Pi}; // inner cylinder
Cylinder(3) = {0, 0, -0.9*R1, 0, 0, 1.6*R1, 0.25*R, 2*Pi}; // inner cylinder
Cylinder(4) = {0, 0, -0.9*R1, 0, 0, 1.6*R1, 0.9*R, 2*Pi}; // inner cylinder
Cylinder(5) = {0, 0, -0.9*R1, 0, 0, 1.6*R1, 1*R, 2*Pi}; //outer cylinder
aa() = BooleanFragments{ Volume{1}; Delete; }{ Volume{2,3,4,5}; Delete;};
Physical Volume(600) = {aa(0)};
Physical Volume(601) = {aa(1)};
Physical Volume(602) = {aa(2)};
Physical Volume(603) = {aa(3)};
Physical Volume(604) = {aa(4)};
Mesh.CharacteristicLengthMax = 0.001;
________________________________
Best Regards,
Sathyanarayan Rao, PhD student
Earth and Life Institute/Environmental Sciences (ELI-e)
Université catholique de Louvain
c.037, Croix du Sud 2, Louvain-la-Neuve, Belgium
Phone: 010473827 ( intercom 73827)
________________________________
________________________________
From: gmsh <gmsh-bounces at ace20.montefiore.ulg.ac.be> on behalf of gmsh-request at ace20.montefiore.ulg.ac.be <gmsh-request at ace20.montefiore.ulg.ac.be>
Sent: 09 February 2018 14:39:01
To: gmsh at onelab.info
Subject: gmsh Digest, Vol 181, Issue 20
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Today's Topics:
1. Re: Create a 3D cube with each face having a physical surface
(Ruth Vazquez Sabariego)
----------------------------------------------------------------------
Message: 1
Date: Fri, 9 Feb 2018 13:34:20 +0000
From: Ruth Vazquez Sabariego <ruth.sabariego at kuleuven.be>
To: Sathyanarayan Rao <sathyanarayan.rao at uclouvain.be>
Cc: "gmsh at onelab.info" <gmsh at onelab.info>
Subject: Re: [Gmsh] Create a 3D cube with each face having a physical
surface
Message-ID: <00C42B21-C06B-4419-AED8-9752CD5A868B at kuleuven.be>
Content-Type: text/plain; charset="utf-8"
Using your second option, you may use BooleanFragments.
Try at the end of your file:
// Surface{7,8,9,10,11,12} In Volume{1}; // Comment out this line
Physical Volume(100) = {1};
aux() = BooleanFragments{ Volume{1}; Delete; }{ Surface{7:12}; Delete;};
Printf("", aux()); // For checking the numbers of the generated geometrical entities
// For visibility
Recursive Color Red{Volume{1};}
Recursive Color Yellow{Surface{7:12};}
With regard to your first option, you can only create rectangles in the XY plane, but you can translate and rotate to place them where you want.
HTH
Ruth
?
Prof. Ruth V. Sabariego
KU Leuven
Dept. Electrical Engineering ESAT/Electa, EnergyVille
http://www.esat.kuleuven.be/electa
http://www.energyville.be
Free software: http://gmsh.info | http://getdp.info | http://onelab.info
On 8 Feb 2018, at 22:13, Sathyanarayan Rao <sathyanarayan.rao at uclouvain.be<mailto:sathyanarayan.rao at uclouvain.be>> wrote:
Dear GMSH team,
I am trying to generate a cube with each face having a rectangular surface that will be later identified as a sensor.
1) In case I want to use rectangle command of opencascade is it possible to create rectangle other than in XY plane ?
```
SetFactory("OpenCASCADE");
Mesh.Algorithm3D = 4; // 3D mesh algorithm (1=Delaunay, 4=Frontal, 5=Frontal Delaunay, 6=Frontal Hex, 7=MMG3D, 9=R-tree)
R = 0.05;
w = R;
Box(1) = {-R,-R,-R, 2*R,2*R,2*R};
Rectangle(10) = {-R/2,-R/2,-R, R,R};
Rectangle(11) = {-R/2,-R/2,R, R,R};
```
2) When I manually create surfaces in each face of the cube, they come as separate regions in 3D mesh.
```
SetFactory("OpenCASCADE");
Mesh.Algorithm3D = 4; // 3D mesh algorithm (1=Delaunay, 4=Frontal, 5=Frontal Delaunay, 6=Frontal Hex, 7=MMG3D, 9=R-tree)
R = 0.05;
R1 = R;
w = R;
Box(1) = {-R,-R,-R, 2*R,2*R,2*R};
q = 0.005;
/* Right electrode */
RE = 300;
Point(RE+1) = { R1, R1/2, R1/2, q};
Point(RE+2) = { R1, -R1/2, R1/2, q};
Point(RE+3) = { R1, -R1/2, -R1/2, q};
Point(RE+4) = { R1, R1/2, -R1/2, q};
Line(RE+13) = {RE+4, RE+1};
Line(RE+14) = {RE+1, RE+2};
Line(RE+15) = {RE+2, RE+3};
Line(RE+16) = {RE+3, RE+4};
Line Loop(RE+7) = {RE+16, RE+13, RE+14, RE+15};
Plane Surface(7) = {RE+7};
Physical Surface(10000) = {7};
/* Left electrode */
RE = 400;
Point(RE+1) = { -R1, R1/2, R1/2, q};
Point(RE+2) = { -R1, -R1/2, R1/2, q};
Point(RE+3) = { -R1, -R1/2, -R1/2, q};
Point(RE+4) = { -R1, R1/2, -R1/2, q};
Line(RE+13) = {RE+4, RE+1};
Line(RE+14) = {RE+1, RE+2};
Line(RE+15) = {RE+2, RE+3};
Line(RE+16) = {RE+3, RE+4};
Line Loop(RE+7) = {RE+16, RE+13, RE+14, RE+15};
Plane Surface(8) = {RE+7};
Physical Surface(10001) = {8};
// create plate electrodes
/* back electrode */
RE = 500;
Point(RE+1) = { R1/2, -R1, R1/2, q};
Point(RE+2) = { -R1/2, -R1, R1/2, q};
Point(RE+3) = { -R1/2, -R1,-R1/2, q};
Point(RE+4) = { R1/2, -R1, -R1/2, q};
Line(RE+13) = {RE+4, RE+1};
Line(RE+14) = {RE+1, RE+2};
Line(RE+15) = {RE+2, RE+3};
Line(RE+16) = {RE+3, RE+4};
Line Loop(RE+7) = {RE+16, RE+13, RE+14, RE+15};
Plane Surface(9) = {RE+7};
Physical Surface(10002) = {9};
/* front electrode */
RE = 600;
Point(RE+1) = { R1/2, R1, R1/2, q};
Point(RE+2) = { -R1/2, R1, R1/2, q};
Point(RE+3) = { -R1/2, R1,-R1/2, q};
Point(RE+4) = { R1/2, R1, -R1/2, q};
Line(RE+13) = {RE+4, RE+1};
Line(RE+14) = {RE+1, RE+2};
Line(RE+15) = {RE+2, RE+3};
Line(RE+16) = {RE+3, RE+4};
Line Loop(RE+7) = {RE+16, RE+13, RE+14, RE+15};
Plane Surface(10) = {RE+7};
Physical Surface(10003) = {10};
/* top electrode */
RE = 700;
Point(RE+1) = { R1/2,R1/2,R1, q};
Point(RE+2) = { -R1/2,R1/2, R1,q};
Point(RE+3) = { -R1/2, -R1/2,R1, q};
Point(RE+4) = { R1/2, -R1/2,R1, q};
Line(RE+13) = {RE+4, RE+1};
Line(RE+14) = {RE+1, RE+2};
Line(RE+15) = {RE+2, RE+3};
Line(RE+16) = {RE+3, RE+4};
Line Loop(RE+7) = {RE+16, RE+13, RE+14, RE+15};
Plane Surface(11) = {RE+7};
Physical Surface(10004) = {11};
/* bottom electrode */
RE = 800;
Point(RE+1) = { R1/2,R1/2,-R1, q};
Point(RE+2) = { -R1/2,R1/2, -R1,q};
Point(RE+3) = { -R1/2, -R1/2,-R1, q};
Point(RE+4) = { R1/2, -R1/2,-R1, q};
Line(RE+13) = {RE+4, RE+1};
Line(RE+14) = {RE+1, RE+2};
Line(RE+15) = {RE+2, RE+3};
Line(RE+16) = {RE+3, RE+4};
Line Loop(RE+7) = {RE+16, RE+13, RE+14, RE+15};
Plane Surface(12) = {RE+7};
Physical Surface(10005) = {12};
Surface{7,8,9,10,11,12} In Volume{1};
Physical Volume(100) = {1};
```
Somehow the command "Surface{} In Volume" seems to not care for what I want. Please let me know
how can I get a cube with each face having a rectangular surface with its own physical number.
________________________________
Best Regards,
Sathyanarayan Rao, PhD student
Earth and Life Institute/Environmental Sciences (ELI-e)
Universit? catholique de Louvain
c.037, Croix du Sud 2, Louvain-la-Neuve, Belgium
Phone: 010473827 ( intercom 73827)
________________________________
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