[Gmsh] Problem with Ruled Surface interpolation in Gmsh 2.6?
Christophe Geuzaine
cgeuzaine at ulg.ac.be
Thu Jan 31 15:31:15 CET 2013
Trevor - I've restored the old kind of transfinite interpolation with an option (not the best solution, but it will at least solve the problem for now): set
Geometry.OldRuledSurface=1;
to restore things to the way they were in 2.5.
Thanks for the report,
Christophe
On 22 Jan 2013, at 17:25, Trevor Strickler <trevor.strickler at gmail.com> wrote:
> Hello,
>
> A few weeks ago, I wrote because I was having troubles with ruled surfaces in Gmsh 2.6. I had some triangular patches that worked well in 2.5 but were too curvy in 2.6. I finally figured out how to revert Gmsh 2.6 ruled surface interpolation of triangular patches back to that of 2.5 so that I can mesh my geometry with in 2.6. One must change GeoInterpolation.cpp AND gmshEdge::reparamOnFace().
>
> Anyway, I think you should keep the old style of triangular ruled surface interpolation as an option, at least. I can see how both approaches could be useful in different situations. However, I think it is important to allow meshing of a simple curved triangular patch without such such strong curvature--curvature which is demonstrated by running the attached file in Gmsh 2.6.
>
> Cheers,
>
> Trevor Strickler
> Rice University
> <bad_ruled_example.geo>_______________________________________________
> gmsh mailing list
> gmsh at geuz.org
> http://www.geuz.org/mailman/listinfo/gmsh
--
Prof. Christophe Geuzaine
University of Liege, Electrical Engineering and Computer Science
http://www.montefiore.ulg.ac.be/~geuzaine