[Gmsh] an issue when using api to create second order 2D mesh
Xin Liu
liu1512 at purdue.edu
Wed Sep 6 17:44:47 CEST 2017
Dear all,
I am using gmsh API to create a simple second order 2D mesh. The simplified codes are
#include <stdio.h>
#include "Gmsh.h"
#include "GModel.h"
int main(int argc, char **argv)
{
GmshInitialize(0, 0);
GModel *m = new GModel();
m->setFactory("Gmsh");
GVertex *v1 = m->addVertex(0, 1, 0, 0.1);
GVertex *v2 = m->addVertex(0, 2, 0, 0.1);
GVertex *v3 = m->addVertex(0, 3, 0, 0.1);
GVertex *v4 = m->addVertex(1, 3, 0, 0.1);
GVertex *v5 = m->addVertex(1, 2, 0, 0.1);
GVertex *v6 = m->addVertex(1, 1, 0, 0.1);
std::vector<GEdge*> edges1;
edges1.push_back(m->addLine(v1, v2));
edges1.push_back(m->addLine(v2, v5));
edges1.push_back(m->addLine(v5, v6));
edges1.push_back(m->addLine(v6, v1));
std::vector<GEdge*> edges2;
edges2.push_back(m->addLine(v2, v3));
edges2.push_back(m->addLine(v3, v4));
edges2.push_back(m->addLine(v4, v5));
edges2.push_back(m->addLine(v5, v2));
std::vector<std::vector<GEdge*> > loop1;
loop1.push_back(edges1);
std::vector<std::vector<GEdge*> > loop2;
loop2.push_back(edges2);
GFace *f1 = m->addPlanarFace(loop1);
f1->addPhysicalEntity(1);
GFace *f2 = m->addPlanarFace(loop2);
f2->addPhysicalEntity(2);
m->mesh(2);
m->setOrderN(2, 0, 0);
m->writeSC("test.msh");
delete m;
GmshFinalize();
}
After running the codes, I opened the .msh file with Gmsh. Then, I found there are some repeated nodes at the interface of two surfaces (attachment1). However, if I use gmsh gui to create this model and mesh it, then this issue doesn't exist. Any suggestions or comments are great appreciate.
Thanks
Lambert
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